The Lord of the Plains

In an empty and dangerous world, the human city of Astar shines as a lone beacon of peace, free from the constant warring of the inhuman, gemeng tribes of the Plains. Aerlid, a man neither human nor gemeng, tricks his way into Astar with his charge, a young gemeng named Riley. In the human city, she experiences a type of fear and oppression foreign to her, and longs for the freedom of the world beyond the city walls.
Unbeknownst to her, the world is changing. To the north, another human city is discovered, where the people do not constantly fear invasion by the gemengs, while in the western city of Coastside, a young man begins speaking to the fishpeople, gemengs that dwell within the ocean.
But something far worse is coming. The ancestors of the gemengs, creatures far more powerful than gemeng or human has faced in centuries, are returning. Unaware of the danger, Riley abandons the safety of Astar, while the people of the city remain sure in the strength of their walls…

Screechers

In the apocalyptic fallout of the burned world, the screecher is a massive beast evolved to kill and built for survival. One screecher abandons its home among the crushed remnants of a city and moves to explore the wider world. Unbeknownst to it, one of its surviving nephews decides to tag along.

Far away, across the dusty sand dunes, three men flee the smoldering ashes of their community along with their regrets, looking for a new place to survive.

These two stories, of screechers and humans, alternate and dance around each other before the creatures and men intersect and weave into one story.

In the scorched remains, everything struggles to survive. The end of the world produced mutated monsters beyond imagination. When worlds collide, when man meets monster, who will survive in this new world?

What others said about the book:

“With apoc-wolves, giant crabs, and new-world carnage, Screechers is a bloody ripper of a tale.” – Lee Murray, two-time Bram Stoker Award nominee and author of Into the Mist

A tale of beast and man – the perfect combination of beauty and brutality. This story gives you unexpected friendships, terrifying beasts and one of the best battles I’ve ever read. – Andrew Lennon, author of Ode to Death

“Screechers is full of badass creatures, engaging characters and great action as well. A fun, fast read.” – Mike Duke, author of Where the Gods Sleep

Old-school action packed post-apocalyptic sci fi pulp at its screeching best! Must read for fans of the genre – C.S. Anderson, author of Ocean Gores

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After the Apocalypse (Books 1-3)

Five years after the Rise of the Furies, the walking dead are dying out.

Bites don’t infect . . . but anyone who dies, turns.

Skilled outdoorsman Tom Vanicek wants a future for the two children he’s protected so fiercely through five years of living hell.

When rumors reach them about reconstruction efforts in the decaying ruins of Columbus, Ohio, the family make the dangerous overland trek for the chance to begin again.

But political alliances, secret factions, doomsday cultists, and other ruthless survivors mean life in a broken city of more than 60,000 traumatized and desperate souls may prove even more dangerous than surviving in the wild.

“The freshest take on the genre in years – and without losing anything cool” – advanced reader review

“Like Game of Thrones in the zombie apocalypse” – advanced reader review

Season One features full editions of books 1 to 3 Resurrection, Reconstruction, and Resurgence bringing the first trilogy together in the one volume.

Fans of The Walking Dead and George A Romero will love After the Apocalypse because it’s a fresh new take on the zompoc genre looking at the struggles to rebuild society when daily life can turn deadly any moment. Click to buy.

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Just One Command

In a space-faring future, janitorial engineer Casey Cassandra spends her days contentedly fixing robots on an ambassador’s spaceship. But when one of her robotic cleaning cubes happens to be in the wrong place at the right time, Casey overhears an ominous threat.

Someone is plotting to kill the ambassador, and that someone is a traitor within their own fleet.

Armed with only a hefty cleaning cube bot (named Charles) and her eccentric engineering knowledge, Casey must go against all fleet standards. She’ll have to break the rules in order to secretly warn her boss, Ambassador Dessian Tandor, that he’s in imminent danger — from his own people.

Although Dessian is hard-pressed to believe Casey’s claims, he can’t deny that things have been strange lately aboard his ship. With the help of a lazy yet charming pilot, Dessian and Casey escape from their spaceship home. Within a few hours, all three of them are publically branded as criminals. On the run now, Casey and Dessian must find out why they’re being framed — and who they can trust, when the whole fleet seems to be against them.

It’s just one command between life and death, and somehow the ship’s janitor has found herself at the helm of a universe-wide conspiracy plot.

An intricate sci-fi fusion of action and espionage, Just One Command is entrenched in cinematic pacing and climactic moments: full of endearing characters, wit, and carefully-laid plans gone awry.
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Rise of The Infected

Humanity: The Universe’s Perfect Lab Rat

Most infections are seen as negative – something to be eradicated immediately – until a new breed of virus was discovered. Instead of an illness, it gives the infected individual special abilities beyond imagination. The problem? Only one species exists that can’t fight off the infection: humanity. Once this immune system deficiency was discovered, the entire human race became little more than test subjects in an experiment to manipulate and enhance the infections in a bid for power. That is, until a freak accident set two Infected free. And they don’t intend to keep that freedom for themselves.